

AoE down 10 or so herds, then let 1 run past. Just don't let them get too close to the Sludge Fields-if they do, mount up and kill them by the road, or else (depending on your quests completed) they may phase out and be only lootable with great difficulty by flying away then divebombing back to loot them before they dephase again.Ģ. Wait for the horse patrol, kill it, loot by the time you've looted all of them the next pack will be at you. Stand halfway between the Yeti caves & the Sludge fields. If you choose to grind the horses (I did them for a change of pace from the Engineers), you can use one of two good farming methods.ġ. (It could be that he can, but no one has had the drop counted by wowhead.)Ĭomentado por IMissThottbotJust confirming that the Wild Horses share zone/world drops.Īfter ~3300 horses, I got my Black Tabby, as well as: From his loot table it doesn't appear that he drops the cat. Keep an eye out for Yetimus the Yeti Lord - a wandering elite that shares part of the same path as the horses. Knowing the path, you can adjust your kill zone to accommodate your looting/skinning time. Having a Traveler's Tundra Mammoth can come in extremely handy to unload your bags of the miscellaneous junk that piles up. (Especially if you loot all so that you don't have a pile of already looted horses to loot.) (They travel right at the max land-mount speed so to catch up you'll have to be able to fly.)įor the skinner, you can AOE the heard at the spawn point and mass kill until you get enough horses that it will take you the three minutes to loot/skin.įor the non-skinner you might want to "back off" on every re-spawn so that you won't have a six-foot pile of horses to attempt to loot. If you let even one horse "escape" you will have to wait for it to travel the entire route. The re-spawn point is approximately 47.12,50.41.įor the skinner, these horses can provide a gold mine of Light and Medium leather. They have a counter-clockwise circular path that takes them approximately three minutes to complete. Sidenote: I know now what the above guy was talking about when he said that he farmed for so long that gray items began to look like the Black Tabby, lol.Ĭomentado por BengarionFor those with an AOE you can, level permitting, one-shot a group of 8 Wild Horses in Hillsbrad. * You will rarely (but it happens) need to adjust your camera downward to loot, as sometimes the siege engines, or perhaps their smoke, block targetting. The Engineers spawn in fixed locations and don't patrol, meaning that if you leave loot in them, you will be hard-pressed to sift new corpses out of the pile of leftovers. * If you want to farm these, bring EMPTY bags.

* They are very slightly spread out, so you will spend about a third of your time moving between them, the rest killing & looting. You'll never be standing around waiting for respawns, and they sometimes bug out and instantly respawn. I have gathered literally dozens of stacks and expect to make a great deal of gold from this. I estimate I've killed ~1500 so far, and averaging about a mob every 5 seconds between looting & killing. I've been farming Stormpike Engineers on and off for the last 2 days. Good luck, kitty is certainly an adorable pet and well worth the time!Ĭomentado por IMissThottbot To Horde Farmers:

They refused, therefore slaughter ensued. Rest assured I did offer the murlocs a peace treaty: hand over your cats and no one gets harmed. I estimate that I killed close to 1000 murlocs before my cat dropped, and that was probably close to 5 hours of casual farming over 2 days (I stopped on the first night after "Small Barnacled Clam" began to look like "Cat Carrier: Black Tabby"). While there weren't many questers around, there really isn't much competition due to respawn rates so I had no issues leaving a few groups for questers.

By the time you hit the end, you can fly back to the start and everything should have respawned, which makes this area ideal for farming. Everything is 1-shottable, so an entire run of that part of the coast should take about 10-15 minutes. If you start at the Ruins of Southshore and follow the coast west until you hit the murloc-free dead end, you should kill easily 50+ murlocs per run. I chose to grind the "Torn fin" murlocs on the shore of Hillsbrad. Comentado por 742905Many of the comments here are outdated, so I thought I'd post my story and info for hopeful farmers.
